Smartphonebenchmark2011 is a very good benchmark software for almost every android phones but nowadays I got a new samsung galaxy s2 and found that the pressure of game test is not enough for new high end GPUs, I guess. It's clear that samsung limited the max frame rate in galaxy s2 to 60 Hertz, so if the opengl test can't make the GPU busy enough, the final result will be the VSync limits, not the performance itself. I think the Jellyfish test is the one that can't prevent newest gpu hitting the vsync limitation, so i suggest introducing new and complex 3D test, instead of these two in the future.
the next suggestion is to detect any customizations that affect the final result, just like Chainfire 3D driver for galaxy s2, which adds new capabilities to the original MALI400 GPU or even overclocks it. If someone installed it and then run SPB2011, the result may be changed without any visible changes.
More pressure is needed in Game test due to high end phones
Started by archon, Sep 29 2011 12:37 PM
1 reply to this topic
#1
Posted 29 September 2011 - 12:37 PM
#2
Posted 24 November 2011 - 09:42 PM
Thanks for the suggestion. And yes, 2012 version of the app will boost the amount of stress applied to the hardware.
SmartphoneBenchmarks PORTAL: smartphonebenchmarks.com/forum
SmartphoneBenchmarks RESULT TABLE: smartphonebenchmarks.com
SmartphoneBenchmarks RESULT TABLE: smartphonebenchmarks.com
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